blackberry

Editing an image

Posted on November 4, 2009. Filed under: blackberry, image manipulation, software development | Tags: , , , |

 
When you are working with a screen, it is pretty obvious how to overlay text, images and custom shapes.  All the heavy-lifting is accomplished in the onPaint functions and through the graphics object.  I recently ran into an issue where I need to give some rudimentary image editing capabilities.  In essence, I need to display [...]

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EncodedImage – How to Resize

Posted on November 2, 2009. Filed under: blackberry, multiple devices, software development | Tags: , , , |

 
I have been working on an application that has a number of navigation buttons.  This buttons must always be displayed and I want them to take up about half the width of the screen.  This is a simple problem when you have a single width to deal with, but I recently needed to port the [...]

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How to use resource files in your blackberry app

Posted on August 30, 2009. Filed under: blackberry, software development | Tags: , , , , |

 
In a previous post I gave the steps on how to add resource files to your application.  In today’s discourse I will describe how to update your application to use those resource files.
They really are quite simple to use, provided that you realize the couple tricks.
Follow these steps to reference the resource file in your [...]

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Blackberry simulator and Internet access

Posted on August 10, 2009. Filed under: MDS, blackberry, software development | Tags: , , , |

“communication is 9 parts listening and 1 part speaking”
I ran across another gotcha today when I was trying to get my application to make a web service call.  I could not communicate with the internet.  Either I’m getting better at this or I got lucky, but figuring out the solution only took about an hour [...]

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Blackberry Applications

Posted on August 7, 2009. Filed under: blackberry, development | Tags: , |

“The secret to winning at roulette is to know when you are ahead.”

First off, this post is more touchy-feely than about any concrete details.  It is more a summary of what has worked and what hasn’t worked.  Later on I will go into more code details but I wanted to get some initial thoughts out.
Well, [...]

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